Showing posts with label orca. Show all posts
Showing posts with label orca. Show all posts

Wednesday, June 2, 2010

The Orca Assault Warriors of the Pelagic Dominate


A pod of Orca Warriors, showing a variety of weapons and helmet types -- both the clear dome for insertion strikes and the hard helmet for planetary assault.

The spacefaring xenophobic aquatics of the Pelagic Dominate have an ace in the hole for special strike missions -- the Orca Assault Warriors, large power armour wearing mammalian sentients who have evolved from carnivorous cetaceans. These behemoths are as intelligent as they are strong and fearless, and have been equipped by the inscrutable Cnidarian Overlords with a powered battle suit of immense strength and durability.



When the Cnidarian exploration craft reaced Orcos, the home world of the Orcas, they found a strong spacefaring people ready to contest any conquest. However, when the scout, a delphine diplomat, explained the goals of the Dominate, the Orcas willingly decided at a meeting of the Orca high council pod to submit to the empire, seeing the logic of it -- provided, that is, that two conditions were met. First, they must be allowed to keep their ancient traditions in governing their own world. Second, once a conquered world was aquafarmed, as a mark of their special status they must be permitted to swim that sea in a procession before any other Pelagic life forms. The response of the Cnidarians was mysterious to the Orcas, but the delphine diplomat interpreted for them, saying that these conditions were acceptable.



The Orcas being intelligent crafts-creatures by nature, each Orca noble makes his own weapons, as is dictated by tradition from time immemorial. Their main armaments are for close combat, the dreaded Ahab power harpoon and the Behemoth power claw for manipulation. For close range shooting they use the multibarreled Stingray gatling gun.



Added to this arsenal by the Cnidarians are several other weapons, for the Cnidarians employ the Orca Warriors as elite special strike forces, often teleporting to a target, destroying it, and teleporting out. One such weapon, the Barnacle smart missile system, is an intrinsic part of every Orca battle suit, firing a blizzard of high explosive smart missiles at numerically superior infantry foes. Another vital weapon is the Sea Snake anti-structural missile, fitted to an arm hardpoint of the suit, permitting the warrior to destroy heavy tanks or structures such as command posts, bunkers and power stations.


An Orca Assault Warrior compared to a primitive human -- meeting fanatical but hopelessly outgunned resistance, the Pelagic Dominate aquafarmed this world in only two Pelagic Cycles.

Orcas are often deployed as well in the first wave of an assault, providing some heavy support to the Myzontid Rangers. Like the Myzontids, they are provided with pheromonal exuders so that they are effectively invisible to the swarming bioweapons that are dumped onto the planet by the invasion fleet. The Orcas are intelligent, vocal mammalian sentients, and very different in temperament from the silent, terrifying Myzontids, but the two troop types have developed a rapport and supported each other well in many a successful opening assault.

These models are in 15mm scale and will be sold in a pack of three. One model is gesturing forward and is the pod leader. As can be seen, they come both "bareheaded" (this actually depicts a clear dome-helmet that is worn by the warriors, mostly filled with water but having enough clearance for the warrior to breathe air from his blowhole) and coral-steel helmeted options, as both are used by the Orcas, it being an easy swap on the suit. Enough bare and helmeted heads are provided so that all of the warriors can be "bareheaded" or helmeted. The pack also includes a wealth of spare pieces that can be plugged into the three suits' hardpoints -- Sea Snake missiles, Ahab power harpoons, Stingray gatling guns, and Behemoth power claws. A great deal of extras are in the pack.

These should be available in a few days after the date of this posting, along with the Myzontid rangers with whom the Orcas so often cooperate. Keep an eye on the 15mm sci fi store page. Pedro Ramos sculpted the models and Steve Dean painted them.

Sunday, January 3, 2010

Orcid Assault Troops

Today's post looks at an upcoming item for 15mm science fiction, another favourite product with me and my customers.

I'm having the heavy power armoured elites on the Pelagic Dominate sculpted now in 15mm scale, the Orcid Assault Warriors. That's just a working title, because, like the Karks are sharkmen, the Orcids are Orca (Killer Whale) men. But "Orcid" sounds too much like a flower, so I think the name will change in the end.

They can either act as heavy assistance to the line troops (especially the Myzontid Rangers, who are raiders and often do not act with vehicle support), but more often fight on their own as strike troops who are teleported into action, destroy their target, and are then teleported out.

As these evolved from Killer Whales they will be large, so they will top out at around 24mm tall even though they are 15mm scale. That makes them around nine or ten feet (3 meters) tall. I didn't want to go too much bigger than that because then they don't look like they belong on the 15mm table at all.

They wear power armour, which has a heavy missile launcher build right into the back of the suit, the Barnacle Missile System, with two pods each holding two missiles. I asked the sculptor to make the details on the suit a little on the soft side, as these are aquatic troopers so I didn't want the power armour to have too hard and machined a look to it. It has to fit the theme of an aquatic making war in an alien environment.

For the arms of their power suits they will have a variety of weapons options, and each assault trooper will come with all the varieties. They will be power harpoons (the main weapon), a power claw, or gatling guns. There will probably be multiple types of power harpoon for some variation. These will plug into spots on the ends of the arms.

The heads are separate as well and two will be provided -- mouth open or mouth closed. Three body poses will be available, probably sold in sets of three and then there will be gobs of hand choices in the pack.

Again the dilemma of humaniod aliens rears its ugly head -- literally! If they are in complete power armour what to do about face covering? Cover the head and their identity as whales disappears, unless you make a face mask that exactly mimics the shape of the whale head, and I don't really like that personally -- humans don't wear face masks that exactly copy their faces so I don't know why aliens would either.

I went with the bubble helmet, and have just the indication of where the bubble fits onto the rest of the suit so that the creature's face can be fully seen. I imagine them having a helmet of an advanced-tech clear armour, and the helmet half filled with water so they can be submerged but also can breathe air -- they are mammals after all.

There are various clear items separately available that some gamers may want to use to put their own helmets on them if they want, and some really talented modelers may actually want to partly fill this with a clear resin to show water sloshing around in the helmet as an Orca warrior may prefer. I would probably just leave it off altogether when I paint some up -- but who knows when I will ever have time for hobbying again!!!

I am also considering asking the sculptor to make a separate helmet piece but am going back and forth on that.

One body, one head, and the power harpoons are already done. The sculptor is making the rest of the stuff now. So I anticipate that the Orca Heavy Assault Troopers -- hey did I just come up with their final name? -- will be available sometime in the early spring. Ever the optimist, heh.