Saturday, May 23, 2015

More former Testudo ECW/TYW codes added....

We have just added many new codes to the former Testudo English Civil War/Thirty Years War range in "15mm" (more like 18mm) -- pikemen in no armour, pikemen in breastplate and tassets, Croat light cavalry, and two codes without photos yet -- cuirassiers in 3/4 plate with pistols, and cuirassiers in 3/4 plate with lances.  (We'll add photos of the cuirassiers asap.)

They are available here:

Tuesday, May 19, 2015

New Zantin Scutari troops released

We are very pleased to release our latest codes of the very popular "Zantin Reconquest" 15mm sci-fi range -- squad heavy weapons and platoon assets for the Imperial troops, the Zantin Scutari. 

The Platoon assets set has a rapid fire heavy plasma gunner team, a RAM mortar team, and a sniper. 

The squad heavy weapons set has four troopers with portable missile launchers and four with grenade launchers. 

Both sets are available now, at the link below.

Wednesday, April 8, 2015

Khurasan releases BTR-60PB

We are very pleased to release our latest 15mm scale modern combat vehicle, the Soviet BTR-60PB

The BTR-60 was the first BTR in the now-familiar 'eight wheeled, enclosed, with small turret' layout. The PB variant was introduced in 1966, and has served in many wars right up to the present day.  It is suitable as transport for our 1970s Soviet Motor Rifles, for our Yom Kippur War range, and for our modern North Koreans.

The kit is mixed resin and pewter, and is available now at any of these store pages:

Wednesday, April 30, 2014

Federal Army VITROs

Vitros are human clone soldiers who are organised into platoons and then attached to Federal divisions at the company level as needed before or during battle.  They are folded into the company’s command structure, usually one platoon being added to bolster the company.   

Vitros are bred in large processing facilities, genetically modified so that they reach adulthood in two years.  This rapid growth comes at a price -- they begin to age beyond optimal combat service at about age 18 and usually reach mortality at about age 22.  (Vitro age is measured starting with separation from the development chamber.) As they do not have parents they bond instead with their instructors, who teach them combat methods and some basic interpersonal skills so that they can cooperate with their in utero fellow soldiers. 

Vitros have been bred by the Federation as soldiers for over three centuries but the programme was only put into full effect during the First Pelagic War, due to the dire need for soldiers at the time.  Since then the moral implications have been trumped by continuing combat demands, but there is still an active anti-Vitro political movement, particularly at the Federal Core, the outlying systems being more in favour of the military cloning programme.   

Vitros are the best infantry in the Federal Army – they have enhanced senses and are physically superior to in uteros, and are trained for combat virtually from the day they separate.  They are provided with distinctive armour and weapons to take advantage of their exceptional performance (and to clearly indicate that they are Vitros), the most unusual feature being the multi-lens combat helmet which gives the Vitro warrior a somewhat strange, alien appearance.  They are raised to obey and often do, but they are human, and as such have their grievances.  Vitros keenly feel their shortened lifespans, and the disdain many in uteros have for them as products rather than people.  There are also persistent rumours that Vitro Programme scientists have developed a serum to counteract the accelerated Vitro aging process but do not provide this to Vitros because it decreases combat capabilities.  As a result of these factors, and other issues besides, there have been sporadic Vitro uprisings.   This is the reason Vitros are no longer organized into formations larger than infantry platoons – the heavier weapons remain under control of in utero units. 

Vitros are genetically human but their hair follicles do not grow hair unless artificially stimulated and both genders are sterile although they can be sexually active.  Both males and females serve in Vitro platoons in about equal numbers.  Occasionally, an especially aggrieved Vitro will escape the facility and go renegade, and these Vitros are especially dangerous – they will sometimes join bands of alien mercenaries, but just as often will attempt to pass as an in utero to infiltrate the Vitro Programme to seek out the rumoured life enhancement serum. 

Two infantry squads of Vitros are now available at our webstore – they were sculpted by PF. 

Thursday, February 6, 2014

Dwartist previews the Nova Respublik Grifon Advanced APC

Just a quick note that dwartist is building and painting the tracked and grav versions of the newest Nova Respublik APC, the Grifon, on The Miniatures Page.  This is a next-generation vehicle and a major threat to the Federation and others who might stand in the way of Socialism in One Galaxy.

He's already performed his magic on the Nova Res next-generation tank, the Drakon.

So now follow his progress here:

I'm sorry I've neglected the blog, but with the phenomenal number of orders coming in and with a lot of new product to preview and shepherd toward release, time has become a precious commodity -- and Khurasan Miniatures is a part-time business for me!  But I will do my best to update the blog more frequently.  Thanks.

Saturday, October 5, 2013

Modeldads reviews the Khurasan T55/T62/Type 59

We are in the process of rolling out our 15mm Yom Kippur War range of vehicles and infantry, and just in time for that, the new Youtube "modeldads" review vlog has featured our currently-available T-62, the very-soon-to-be-released T-55, and the Chinese knockoff of the T-54, the Type 59 (a tank that has fought in countless wars in the post-war period).

Here's the link--we are glad the modeldads team liked the models overall!

Monday, June 3, 2013

Biology of the Post-Event World: the Skunkeater


One of many new species to have rapidly evolved in the aftermath of the Event, the Skunkeater wanders the wastes, devouring anything it can catch. Superficially resembling a cross between a grizzly bear and an alligator, the Skunkeater in fact appears to be an evolved alligator with a more upright posture and downy feathers superficially resembling fur which insulate it from the cold. This permits the Skunkeater to wander far and wide, even in the winter in cold climates.

The name "Skunkeater" is testament to the animal's favourite food, for skunks survived the Event to scratch out a living amidst the ruins. True to its name, the Skunkeater devours these small creatures and seems to store their noxious musk in a gland at the base of the tail.  When alarmed or, at times, when hunting, a Skunkeater will emit an atrocious odour similar to that of twenty or thirty skunks spraying in unison. This assault on the senses is more than most humans can bear, and it is not uncommon for people trying to defend themselves against Skunkeater attack to simply collapse, retching uncontrollably, only to be caught and eaten by the Skunkeater.  

Much larger predators, such as the Mojave Pilgrim, the Inland Empire Stiltwalker and the Great Lakes Slug, are generally deterred by the putrid odour of the Skunkeater -- perhaps the primary purpose of the skunkeater's musk. To maintain this defence the Skunkeater must spend a great deal of time hunting down skunks, which is it able to catch by means of its very long, sticky tongue. It is able to extend this tongue out for some distance and with reasonable accuracy like the now-extinct Old World Chameleon.  

After Radi-ants, Skunkeaters pose arguably the greatest animal threat to survivors. They are known to take up residence in areas where they have located survivors and will usually not depart until it has been eaten clean. Even if its musk gland is depleted the Skunkeater is vastly more powerful than a human and can rip even a well-armed ganger limb from limb. Skunkeaters are heavily protected by scales, and although they are not immune to firearms or cruder weapons, they have proven remarkably difficult to kill, often being shot eight or nine times before succumbing to their wounds. Survivors are advised to avoid these animals at all costs. Even if you have firearms, it's probably better to abandon your shelter and escape as best you can if it attracts the attention of a skunkeater.

Our reconstruction of the skunkeater in 15mm scale brings this terror of the post-Event world to your tabletop. The model is provided with several optional pieces -- a jaw with tongue retracted, another with tongue partially extended, and even a skunk! The skunk may be shown hustling away from the skunkeater or it may be stuck on the predator's tongue.